Taking Games Seriously: The Impact of Gaming Technology in the Humanities
Monday, May 15th from 4-6pm, Car Barn 316, 3520 Prospect St. NW, Georgetown University
Please join Michelle Lucey-Roper (Federation for American Scientists) and Jason Rhody (National Endowment for the Humanities) for a discussion moderated by Mark Sample (George Mason University) on gaming and the humanities. Discussion will center on gaming and its implications for education; thinking about ways to exploit aspects of video game technology to create innovative learning spaces; and games as a possible conduit to online archives or museum collections.
Michelle Lucey-Roper is the Learning Technologies Project Manager for the Discover Babylon Project and the Digital Promise Project at the Federation of American Scientists (FAS) in Washington, DC. She has created and managed several technology projects and research initiatives that helped to improve public access to primary source materials. While working towards her doctorate on the interaction of word and image, Lucey-Roper researched and designed curricula for a wide range of subject areas and created new information resources. Before joining FAS, she worked as a librarian, teacher and most recently at the Library of Congress as a research associate. She earned her B.A. at Trinity College, Hartford, CT; her M.A (more…)